Spring 2017 Courses

 


University of North Carolina-Chapel Hill

AMST 671 (Cross-listed: HIST 671): Introduction to Public History
Whisnant, 3 credits, M 3:35-6:05 pm, Phillips 328
Introduces the theory, politics, and practice of historical work conducted in public venues (museums, historic sites, national parks, government agencies, archives), directed at public audiences, or addressed to public issues.

AMST 840: Digital Humanities and American Studies
Allen, 3 credits, M 5:00-7:30 pm, Greenlaw 107
This student-driven, collaborative course explores the impact of digital technology on American Studies, considering theoretical and practical ways the digital world offers both vexing problems for humanities scholars and tempting solutions to their questions. This course will be organized around student needs and interest and seeks to create an environment where students can use digital tools to explore their research questions and enhance their projects. The shape of the class is thus very much up to those enrolled, but participants should expect to discuss readings on digital humanities, review case studies, critique examples of digital public projects, and practice using digital tools. No prior DH training is necessary, but a willingness to experiment and contribute to crafting and reaching our shared goals will be essential.

ANTH 419-001: Anthropological Application of GIS
West, 3 credits, TuTh 12:30 pm-1:45 pm, Carolina Hall 322
Permission of the instructor. GIS experience required. This course explores applying GIS science technologies to anthropological problems. Students will learn GIS skills and apply them using spatial data.

ANTH 454-079: The Archaeology of African Diasporas
Agbe-Davies, 3 credits, W 2:00-5:00 pm, Stone Center 201
Considers how archaeological evidence is used to understand the movement of Africans and their descendants across the globe, with an emphasis on the transformation of societies on the African continent and in the Americas.

COMM 453: The History of New Media Technology in Everyday Life
Palm, 3 Credits, TuTh 2:00 pm-3:15 pm, Bingham 217
The starting point for this course, chronologically and conceptually, is the emergence of popular media technology. Our purview includes transformative innovations in mediated communication, such as telephony and e-mail, alongside familiar media technologies such as televisions and computers.
Requisites: Prerequisite, COMM 140.

COMM 635: Documentary Production
Haslett, 3 credits, TuTh 9:30-10:45 am, Swain Hall 106A
Prerequisite, COMM 230. A workshop in the production of video and/or film nonfiction or documentary projects. The course will focus on narrative, representational, and aesthetic strategies of documentary production.

COMM 654-001: Motion Graphics, Special Effects, and Compositing
Rankus, 3 Credits, MW 9:05 am-10:20 am, Swain Hall 200A
In this course course students will learn a wide range of post-production techniques for video projects, using primarily After Effects (and Photoshop to a lesser extent). Topics explored include: Compositing, that is to say the integration and collage-ing of multiple video/film/still/text layers. Motion Graphics deals with the movement through 2D and 3D screen space of these layers, and Visual Effects will consider the myriad ways one can distort, color manipulate, and modify these layers, or create such phenomena as clouds, fire, etc. Besides creating projects using these techniques, we will also screen and analyze how this form of image manipulation is used in television and motion pictures.

COMM 666 (Cross-listed: DRAM 666) Media in Performance
Megel, 3 credits, MW 10:30 am-12:00 pm, Swain Hall 0110
Media in Performance is an advanced project based class students where students from various disciplines will acquire skills and critical approaches that enable them to create advanced, professional multi-media works. They will refine the concepts and processes of multi-media theatre and build performance works that will integrate live and mediated elements toward creating full and rich performance work.

COMM 682: History of the Moving Image: Pasts, Presents, Futures.
Cante, 3 Credits, TuTh 3:30 pm-4:45 pm, Murphey 112
Theories of moving images and imaging technologies–from the primitive to the not-yet-existing–that focus on their multifaceted relations with various registers of time, memory, flux, and futurity.
Requisites: Prerequisite, ARTH 159, COMM 140, or ENGL 142; permission of the instructor for students lacking the prerequisite.
Grading status: Letter grade.

COMP 410: Data Structures
Baruah, 3 Credits, MW 9:05 am-10:30 am, Sitterson Hall 0014
Stotts, 3 Credits, MW 1:25 pm-2:40 pm, Genome Sciences Bldg G200

COMP 411: Computer Organization
Singh, 3 Credits, MWF 1:25pm-2:40 pm, Sitterson Hall 0014
Bishop, 3 Credits, MWF 11:15am-12:30 pm, Sitterson Hall 0014

COMP 585: Serious Games
Pozefsky, 3 credits, MW 3:35-4:50 pm, Sitterson 0011
Prerequisite, COMP 410 or 411. Concepts of computer game development and their application beyond entertainment to fields such as education, health, and business. Course includes team development of a game.

DRAM 666 (Cross-listed: COMM 666) Media in Performance
Megel, 3 credits, MW 10:30 am-12:00 pm, Swain Hall 0110
Media in Performance is an advanced project based class students where students from various disciplines will acquire skills and critical approaches that enable them to create advanced, professional multi-media works. They will refine the concepts and processes of multi-media theatre and build performance works that will integrate live and mediated elements toward creating full and rich performance work.

ENGL 709: Technologies of Literary Production
Trettien, 3 credits, F 12:20-3:10, Greenlaw Hall 104
This course introduces the history of technologies used to produce and circulate literature, from medieval Europe to the twenty-first-century. Proceeding chronologically, this history provides a broad overview of the material conditions of possibility for the emergence of literary form and genre in the Anglophone tradition.

GEOG 410: Modeling of Environmental Systems
Song, 3 credits, MWF 10:10-11:00 am, Carolina Hall 0322
Uses systems theory and computer models to understand ecosystem energy and matter flows, such as energy flow in food webs, terrestrial ecosystem evapotranspiration and productivity, related to climate, vegetation, soils, and hydrology across a range of spatial and temporal scales.

GEOG 491:Introduction to GIS
Chen, 3 credits, M 3:35-6:35 pm, Carolina Hall 0220
Chen, 3 credits, W 11:15am-12:05 pm, Carolina Hall 0322
Chen, 3 credits,Th 2:00-3:15 pm, Carolina Hall 0322
Chen, 3 credits, W 3:35-4:25 pm, Carolina Hall 0322
Prerequisite, GEOG 370. Permission of the instructor for students lacking the prerequisite. Stresses the spatial analysis and modeling capabilities of organizing data within a geographic information system. (GISci)

GEOG 577: Advance Remote Sensing
Song, 3 credits, MWF 2:30-3:20 pm, Carolina Hall 0322
Prerequisite, GEOG 370 or 477. Acquisition, processing, and analysis of satellite digital data for the mapping and characterization of land cover types. (GISci)

GEOG 592-001: Geographic Information Science Programming
Liang, 3 credits, MWF 1:25-2:15 pm, Carolina Hall 322
Prerequisite, GEOG 370 or 491. This course will teach students the elements of GISci software development using major GIS platforms. Students will modularly build a series of applications through the term, culminating in an integrated GIS applications program.

HIST 671 (Cross-listed: AMST 671): Introduction to Public History
Whisnant, 3 credits, M 3:35-6:05 pm, Phillips 328
Introduces the theory, politics, and practice of historical work conducted in public venues (museums, historic sites, national parks, government agencies, archives), directed at public audiences, or addressed to public issues.

INLS 465: Understanding Information Technology for Managing Digital Collections
Lee, 3 credits, W 12:20-3:05 pm, Manning 0117
Prepares students to be conversant with information technologies that underlie digital collections in order to evaluate the work of developers, delegate tasks, write requests for proposals, and establish policies and procedures. Teaches students how to think about information technology systems and recognize and manage interdependencies between parts of the systems.

INLS 509: Information Retrieval
Arguello, 3 Credits, MW 1:50-3:05pm, Manning 307

INLS 520: Organization of Information
Losee, 3 credits, MW 8-9:15, Manning 0014
Feinberg, 3 credits, T/TH 12:30-1:45 pm, Manning 0307
Introduction to the problems and methods of organizing information, including information structures, knowledge schemata, data structures, terminological control, index language functions, and implications for searching.

INLS 523: Intro to Database Concepts & Apps
Missen, 3 credits, MW 10:10-11:25 am, Manning 0307
Pre- or corequisite, INLS 161 or 461. Design and implementation of basic database systems. Semantic modeling, relational database theory, including normalization, indexing, and query construction, SQL.

INLS 525: Electronic Records Management
TBA, 3 credits, 6:00-8:45 pm, Manning 208
Explores relationships between new information and communication technologies and organizational efforts to define, identify, control, manage, and preserve records. Considers the importance of organizational, institutional and technological factors in determining appropriate recordkeeping strategies.

INLS 560: Programming for Information Professionals
Gotz, 3 credits, TuTh 12:30-1:45 pm, Manning 0001
TBA, 3 credits, TuTh 11:00 am-12:15 pm, Manning 0304
Introduction to programming and computational concepts. Students will learn to write programs using constructs such as iteration, flow control, variables, functions, and error handling. No programming experience required.

INLS 561-001: Digital Forensics for Curation of Digital Collections
Woods, 3 credits, Th 2:00 pm-4:45 pm, Manning 0117
Students will learn about hardware, software, principles and methods for capturing and curating digital data that have been stored on removable media (ie: hard drives, floppy disks, USB memory sticks). This course addresses common storage devices and interfaces; write-blocking equipment and its role in acquisition of data; levels of representation; basic file system structures; role and importance of hash values and hex views of bitstreams; software used to conduct forensics tasks; considerations for incorporating forensics into curation workflows; and legal and ethical issues. Students will have the opportunity to use a range of state-of-the-art digital forensics hardware and (commercial and open-source) software and explore ways that they can be applied by information professionals in a variety of collecting contexts.

INLS 572: Web Development I
Boone, 3 credits, F 12:20-3:05 pm, Manning 0001
Prerequisite, INLS 161 or 461. Introduction to Internet concepts, applications, and services. Introduces the TCP/IP protocol suite along with clients and servers for Internet communication, browsing, and navigation. Examines policy, management, and implementation issues.

INLS 573: Mobile Web Development
Boone, 3 credits, F 12:20-3:05 pm, Manning 0001
An introduction to techniques and technologies for the development of mobile websites and applications. Topics include responsive web design, content strategy for mobile, performance considerations, using mobile frameworks, such as W3.CSS, Bootstrap, and Foundation. Basic Knowledge of HTML is required, and familiarity with CSS and JavaScript is recommended.

INLS 582: Systems Analysis
Gotz, 3 credits, TuTh 9:30-10:45 am, Manning 0307
TBA, 3 credits, MW 12:20-1:35 pm, Manning 0304
TBA, 3 credits, MW 12:20-1:35 pm, Manning 0014
Introduction to the systems approach to the design and development of information systems. Methods and tools for the analysis and modeling of system functionality (e.g., structured analysis) and data represented in the system (e.g., object oriented analysis) are studied. Undergraduates are encouraged to take INLS 382 instead of this course.

INLS 623: Database Systems II: Intermediate Databases
Carter, 3 credits, Th 5:15-8:00 pm, Manning 0001
Prerequisites, INLS 382 or 582, and 523. Intermediate-level design and implementation of database systems, building on topics studied in INLS 523. Additional topics include MySQL, indexing, XML, and non-text databases.

INLS 690-187: Issues in Cloud Computing
TBA, M 6:00-8:45 pm, Manning 303
Cloud computing claims to be a fundamentally new paradigm in which computing services and resources is migrating from personal computers sitting on a person’s desk (or lap) to large, centrally managed datacenters. We will evaluate this claim based on the basic paradigm of cloud computing. Next we will examine the technical characteristics and the business reasons for cloud computing. We will discuss common commercial and open source offerings. Emphasis will be placed on cloud answers to common business computing issues, like scalability of processing and storage, security, relational and other database models. Issues of privacy and security will also be addressed. This will be a reading intensive course, with all material coming from open sources or from the university’s electronic holdings

INLS 690-242: Data Sharing Among Scientists
TBA, 1.5 Credits, M 12:20-3:05 pm, TBA
This course will explore different issues related to data sharing among scientists. Students will look at different forms of data in different disciplines, and will learn the roles of data in scholarly research life cycle and research collaboration; relationships between data, data creators, data repositories, and data curators; basic principles of public policies for data and data management.

INLS 718: User Interface Design
Bergquist, 3 credits, 11:00 am-12:15 pm, Manning 0014

INLS 740: Digital Libraries
3 credits, TBA

INLS 756: Data Curation & Management
Tibbo, 3 credits, TBA

INLS 760: Web Databases
Capra, 3 credits, 2:00-4:45 pm, Manning 0014

MEJO 551: Digital Media Economics and Behavior
Abernathy, 3 credits, TuTh 2:00-3:15 pm, Carroll 0283
The course will focus on the changing economics affecting 21st-century news organizations and the economic drivers of other content providers such as music companies, the film industry, online aggregators, and commerce sites for lessons that can be applied across industry segments.

MEJO 561: Medical and Science Video Storytelling
Linden 3 Credits, TBA
Students work in teams to produce, shoot, script, and report medical, environmental, and science stories for broadcast on “Carolina Week”, the award-winning, student-produced television newscast.
Grading status: Letter grade

MEJO 581: Multimedia Design
Ruel, 3 credits, TuTh 1:00-2:45 pm, Carroll 0060
Prerequisite, JOMC 187. Permission of the instructor for students lacking the prerequisite. Theory and practice of multimedia design with an emphasis on usability, design theory, and evaluative methodologies, including focus groups, survey research, eye-track testing, and search engine optimization.

MEJO 582: Multimedia Narratives
Stevens, 3 credits, MW 11:15 am-1:00 pm, Carroll 0060
Prerequisites, JOMC 180 or 187, and 221. Permission of the school. Students learn how to gather audio and video content, editing and storytelling techniques, and how to publish these media onto a variety of multimedia platforms.

MEJO 583: Multimedia Programming and Production
TBA, TuTh 9:00-10:45 am, Carroll 0060
Prerequisite, JOMC 187. Permission of the school. Advanced course in multimedia programming languages that includes designing and building dynamic projects.

MEJO 584: Documentary Multimedia Storytelling
Davidson, 3 credits, TuTh 1:00-2:45 pm, Location TBA
TBA, 3 credits, TuTh 1:00-2:45 pm, Carroll 0059
Permission of the instructor. Students work on a semester-long documentary multimedia project that includes photo and video journalists, audio recordists, designers, infographics artists, and programmers. Open by application to students who have completed an advanced course in visual or electronic communication.

MEJO 586: Intermediate Interactive Media
King, 3 credits, TuTh 11:00 am-12:45 pm, Carroll 0058
Prerequisite JOMC 187. Web programming, graphic design, and storytelling for the Web. Students will use HTML5 CSS3, JavaScript, and other Web publishing languages while learning how to design, storyboard, and script an interactive storytelling project. Students will collect and incorporate photos, text, video, graphics, and database information into interactive multimedia presentations.

MEJO 671: Social Marketing Campaigns
TBA, 3 credits, TuTh 8:00-9:15 am, Carroll 0340
Social marketing is the application of marketing concepts and practices to bring about behavior change for a social good. This course is designed as a service learning course and fulfills the experiential education requirement.

WMST 890-001: Topics in Women’s Studies – Feminist Informatics
Nguyen, Tu 12:30 pm-3:30 pm, Greenlaw 526A
Overview: Informatics is study of information and technology in their social complexity. This course will introduce students to feminist approaches to the study informatics. In this era of “big data” and “The Internet of Things,” this course challenges the current hyperbole in which information and technology are narrated as open, efficient, and intrinsic to progress and development. This course takes a decidedly dystopian gaze as an exaggerated stance to reimagine the socio-technical significance of information technology beyond these simplistic ideals. Instead, this course will examine information and technology from feminist notions of the mundane to situate these media within their respective institutional origins. We will also look at information and technology from the perspectives of materiality, embodiment, race, empire, waste, ruin, piracy, infrastructure, and many others. This course is designed to train students in feminist engagements with information and technology draws from the divergent disciplines and methods of anthropology, history, media studies, science and technology studies, and information studies.

Duke University

ISS 581S: Historical and Cultural Visualization Proseminar
Mark Olson, M 1:25 pm-3:55 pm, Smith Warehouse A233
HCVIS 581S-01: Historical & Cultural Visualization Proseminar 2 on Models
Olson, 3 credits, M 1:25-3:55 pm, The WIRED! Lab (Smith, Bay 11, A233)
Matt Ratto (2011) describes critical making as “a desire to theoretically and pragmatically connect two modes of engagement with the world that are often held separate—critical thinking, typically understood as conceptual and linguistically based, and physical ‘making,’ goal-based material work” (253). Models offer a site in which making and conceptualization are inextricably interwoven. Like models themselves, this seminar brings theory and practice together. We shall develop skills both in making models and in thinking about and through models.Student projects will both model and analyze, theoretically and historically, a site or object of their choice. Digital 3d models will be constructed and then be presented in the form of a 20-minute conference paper and then refined and elaborated as a final paper.

VMS 575S/ISIS 575S/MUSIC 575S/AMI 575S: Generative Media Authorship
Seaman and Supko, T 3:20 pm-5:50 pm, Smith Warehouse A268
Covers Generative Media in all its forms. Lectures, workshops, discussions, one semester-length project, shorter individual exercises and readings. Interdisciplinary Graduate Seminar with advanced undergraduates and MFA students with permission of instructor.

North Carolina State University

ADN 502 Advanced Visual Laboratory
11 sections, date, time, and instructor vary, 3 credits
ADN 502 is a general title of Advanced Visual Laboratories under the supervision of an Art and Design faculty member to provide intensive experimental work in various phenomena and disciplines related to design.

ADN 503 Graduate Seminar in Art and Design

ADN 503:001 Storytelling through films
Croxatto, 3 credits, M 9:30am-12:30pm
Seminar introduction to research in art and design, addressing theoretical, historical, and methodological contexts for individual exploration. Reading, discussion, and presentations will emphasize current work and concept development in all art media. Methods of examining idea sources, process, documentation, critiquing, speaking, and writing about visual concepts.

COM 581 / 798 Visual Rhetoric
Gallagher, 3 credits, M 3:00- 5:45PM, 00209 Winston Hall
Advances in communication technology have resulted in new and more accessible means for creating and distributing visual images and artifacts. At the same time, the rhetorical impact of these images and artifacts is not yet well documented or understood. This course examines what rhetorical theory and criticism can offer to our understanding, interpretation, and use of visual images.

CSC 116 Introduction to Computing – Java
9 sections, date, time, and instructor vary, 3 credits
An introductory course in computing in Java. Emphasis on algorithm development and problem solving. Careful and methodical development of Java applications and applets from specifications; documentation and style; appropriate use of control structures; classes and methods; data types and data abstraction; object-oriented programming and design; graphical user interface design.

CSC 281 Foundations of Interactive Game Design
Martens, 3 credits, MoWe 11:45am – 1:00pm, 02722 Bostian Hall
Surveys history, technology, narrative, ethics, and design of interactive computer games. Work in teams to develop novel game designs and computer games. Introduction to the interplay of narrative, technology, rule systems, play and culture in the creation of interactive games. Programming experience not required.

ECI 514 Multimedia Design and Applications in Instruction
Distance Education, Michael Evans, 3 credits
Examination of learning theories and research-based principles for multimedia design to select/apply appropriate digital resources and create maximally effective educational products.

ENG 519 Online Information Design and Evaluation
Pigg, 3 credits, TuTh 7:30 – 8:45 pm, 00109 Tompkins Hall
Concepts and practices related to multimedia information design, information architectures, human-computer interaction, and genre for complex websites.

GIS 410/510: Introduction to Geographic Information Science
Undergraduate & Graduate Course
Instructor: Stacy Kathleen Supak
TBD

ECI 512 Emerging Technologies for Teaching and Learning
1 section, date, time, and instructor vary, 3 credits
Critical analysis of new literacies that are prompted by emerging technologies and participatory media in K-12. Design and application of new literacies and media instructional practices to literacy curriculum and other discipline areas.

ECI 513 Emerging Technologies for Teaching and Learning
1 section, date, time, and instructor vary, 3 credits
Development and implementation of digital video within educational contexts and situations. Design of educational watching, analyzing, and creating activities with video. Application of conventions and genres of digital video capture and editing to sample technology projects across curricular areas.

ECI 514 Multimedia Design and Applications in Instruction
Evans, TBA, DE, 3 credits
Examination of learning theories and research-based principles for multimedia design to select/ apply appropriate digital resources and create maximally effective educational products.

ENG 585 / CDR 791 Animating Media
Johnston, 3 credits, W 12:25-3:10pm
This seminar will explore theories of animation and media in moving image culture. While animation is many times considered children’s entertainment, this course situates it as the technical coincidence of life and movement and examines its relation to the nature of different media and their embedded landscapes. Though cinema is one form we will study, it will be placed in a long history of moving images that we will interrogate along with the roles different techniques and technologies play in that history’s formation. The course will begin with an examination of nineteenth century optical devices like zoetropes and phenakistoscopes and then study handmade and industrial animation practices before focusing on digital animation, effects technology, and animation’s relationship with video games. Particular attention will be paid to the role of movement in media aesthetics and the sense of vitality objects and figures take on in animation. How is life attributed to this illusion of movement? How is the threshold between the animate and inanimate used to define our understandings of media and mediation?

HI 595 Special Topics in History- Spatial History: Theory and Methods
Freitas, 3 credits,
This is an introductory course to the methods, problems, and questions of spatial history for graduate students. During this course, students will have the opportunity to engage in theoretical discussions about the role of space in history and, at the same time, will acquire the skills for collecting, managing, and analyzing historical spatial data. The course is geared to students without prior knowledge of GIS. A major component of this course is the development of a historical GIS project on the spatial history of urban spaces in North Carolina.

HI 599: Practicum in Digital History
Graduate Course
Instructor: Julia Rudolph
TBD

 


Undergraduate

The following UNC-Chapel Hill courses are of the Undergraduate level and will not count toward the Graduate Certificate.

COMP 101: Fluency in Information Technology
Pozefsky, 3 Credits, TuTh 9:30am-10:45am, Sitterson 0011
Pozefsky, 3 Credits, TuTh 11:00am-12:15pm, Sitterson 0011
The objective of this course is to introduce students to computers and technology. Rather than rote learning of how to do things, the student will learn to understand how things work and will therefore be able to continue growing skills beyond the course. As a Quantitative Reasoning (QR) course, a key objective of this course is to teach the student how to analyze problems and attack them in a logical sequence of steps. This is a skill that will be worked on throughout the semester.

COMP 110: Introduction to Programming (Not a graduate course)
Jordan, 3 Credits, TuTh 9:30am-10:45am, Hanes Art Center 121
Jordan, 3 Credits, TuTh 11:00am-12:15pm, Hanes Art Center 121
Jordan, 3 Credits, TuTh 2:00pm-3:15pm, Genome Sciences Bldg G100
Introduction to computer use. Approaches to problem solving; algorithms and their design; fundamental programming skills. Students can receive credit for only one of COMP 110, 116, or 121.

COMP 185H-001: Serious Games (Not a graduate course)
Pozefsky, 3 Credits, MW 3:35pm-4:50pm, Sitterson 0011
Concepts of computer game development and their application beyond entertainment to fields such as education, health, and business. Course includes team development of a game.

ENGL 105i – 004 and 007: Writing in the Digital Humanities (Not a graduate course)
004: Rivard, MWF 10:10-11:00am, Greenlaw 319
007: Rivard, MWF 11:15 am-12:05 pm, Greenlaw 318
Mark-up, coding, algorithms, data visualization…these technological words may seem completely unrelated to fields of study such as Literature, Philosophy, History, and Art, but they actually play a key role in shaping culture, society, and even human thought today – issues at the heart of the Humanities. As a result, a new interdisciplinary area of study, known as Digital Humanities, has emerged to both explore the impact of technology on society and use new digital methods to analyze traditional materials in the Humanities, such as texts, objects, and archives. In English 105i: Writing in the Digital Humanities, we will explore this new area of study by completing three unit projects, each dedicated to learning a key digital method in the field and the types of composition and writing that result from it. In the first unit, we will take on the role of historians tasked with using mark-up language, such as XML, to create metadata from archival documents in order to see how information infrastructure affects the historical record. Next, we will become rhetoricians, using data visualization technologies to conduct “distant reading” by analyzing tens of thousands of words instantly. Finally, we will become design artists, using advances in design software to compose our own logo stickers to demonstrate the interrelationship of technology, identity, and art. In each unit, we will learn the rhetorical and stylistic conventions that govern the field, and how to adopt different writing genres depending upon the technological methods employed and the target audience we want to reach.

ENGL 318: Multimodal Composition (Not a graduate course)
Rivard, MWF 1:25 pm-2:15 pm, Greenlaw 317
What is rhetorical about data? This course is designed to answer this question by opening up the production, organization, and display of data to rhetorical scrutiny. Building on a growing movement in Composition and Rhetoric called “critical making,” students will work with archival material to create and visualize data from these materials. We will digitize selected collections, generate metadata about the material by interpreting how best to describe and categorize the material, ‘mark-up’ or ‘encode’ the scanned files using TEI (Text Encoding Initiative) schema, and organize and visualize the data using one of the popular digital humanities programs such as Carto DB or DH press. As we go through this process of critically making data, we will hone in on the role that rhetoric plays in this highly interpretative process. For example, do we create metadata relating to the race and gender of the author or content of the material as this would affect which search terms can be used to access the object? How do we determine what is most important to include in the object description, and how do we write that up? What categorization system do we use to organize the material? If there is a typo or an offensive term in the original document, should we change it in our mark-up of the text? How should we visualize the material – by key terms (such as word cloud), by time (such as timeline), or by place (such as a map)? What different narratives are enabled or rendered invisible by these decisions regarding both visualization and categorization? Our answers to these questions shape the rhetoric of the data, and therefore must be analyzed and understood.


The following Duke University courses are of the Undergraduate level and will not count toward the Graduate Certificate.

ARTSVIS 281S.01: Motion Design (Not a graduate course)
Salvatella De Prada, Raquel, TBD, Smith Wrhs 228
Motion Design is the creation of animated graphics using graphic design, typography, advertising, photography, animation, sound and filmmaking. Emphasis will be on design, conceptualization and ability to communicate ideas and work collaboratively. Learn language and principles of graphic design by developing a method for solving design problems, communicating ideas effectively, and creating professional motion design such as title credits, logo animation, and newsreel that can be integrated into film, life performance or web. Photoshop, Illustrator, After Effects, video editing and 3D software will be used. Instructor consent required.

ISS 101L: Information and the Internet (Not a graduate course)
Lucic, Various times and locations
Study of standards, software, policy, and the impact of computing and the Internet on science and society. Analysis and creation of software and other computational and digital artifacts to solve problems in many domains using different approaches, including data mining, web-based communication, algorithmic and data-driven approaches, crowd-sourcing. Use of real-world problems in understanding evolving international standards. Analysis of tradeoffs in ethical, economic, and technical areas. Instructor: Astrachan or Lucic

ISS 111/ARTSVIS 102.01: Intro to Arts of The Moving Image (Not a graduate course)
Kaul, M 3:05 pm-6:30 pm, West Duke 202
Examination of critical concepts in arts of the moving image from various perspectives. Spanning both traditional cinema and emergent fields. Emphasis on technology in relation to history and viewership. Exercises in film and digital production as well as theoretical writing. Instructor: Staff

ISS/ARTSVIS 198: Experimental Interface Design (Not a graduate course)
Seaman, M 3:20 pm-5:50 pm, Smith Wrhs 228
Class explores issues surrounding embodied approaches to interface design. Articulates methodology for generating new forms of human/computer interface; includes workshops, discussions, student presentations, critiques and group brainstorming sessions. Content related to biomimetics; haptic body knowledge; multi-modal sensing; physical computing; physical | digital relationships; networked relations; the potentials of virtual space and different qualities of space, both visual and sonic. Database potentials discussed and explored in service of developing new approaches to interface.

ISS 211: Animated Film (Not a graduate course)
Herbert, MW 3:05 pm-4:20 pm, Biddle 101
Evolution of animation from the philosophical “toys” of the late eighteenth century to the major international entertainment form of today. Special focus on American animation as it evolved from inspired individuals like Emile Cohl and Winsor McCay to a full-blown industrial model allowing for the creation of the animated feature and contemporary special effects.

ISS 248S: Editing for Film and Video (Not a graduate course)
Kaul, MW 10:05 am-11:20 am, Smith Wrhs 228
Theory and practice of film and video editing techniques. Exploration of traditional film cutting as well as digital non-linear editing. Exercises in narrative, documentary and experimental approaches to structuring moving image materials.

ISS 255: Humanities Data Mining + Meaning (Not a graduate course)
Herron, TuTh 1:25 pm-2:40 pm, Gray 228
Cultural analytics, the computational analysis of the state and dynamics of humanities data, is a rapidly rising and increasingly relevant domain of study. This course aims to introduce to students the interdisciplinary domain by teaching basic theoretical concepts and technical skills needed to begin practicing computational humanities. The course will provide students with a critical framework for understanding modern data science, and then enable students to learn basic data science practices as applied to humanities data sets within the critical framework (“computational humanities”). The semester will culminate in a group computational humanities project.

ISS 268/VMS 266: Media History: Old and New (Szabo) (Not a graduate course)
WF 10:05-11:20 am
Development of various media forms in historical and social contexts. Impact of old “new” media on established art, commerce, education, politics, entertainment from 19th c. on. Changing ideas about authenticity, authority, agency, reception, identity, and power relating to emerging media forms, production, circulation. Overlaps, disjunctures, convergences, persistences and antiquations via case studies and examples. Technologies include print publishing, photography, audio recording, film, telegraph, maps, exhibitions, architecture and installations alongside contemporary web, multimedia, database, game, virtual reality, and telepresence systems. Final rich media research project required

ISS 376: Performance and Technology (Walters) (Not a graduate course)
TTH 1:25-2:40
Workshop exploration of technologies embedded in performance: robots, media, computer interface. Students create performance projects and discuss theoretical and historical implications of technologies in performance. Open to dancers, actors, musicians, spoken word artists and all those interested in technology and the arts. No previous experience or programming skills required.

ISS 390: Digital History and Humanities (Not a graduate course)
Trudi Abel, TH 10:05 am-12:35 pm, Allen 306

ISS 396/ARTSVIS 223.01: Graphic Design in Multimedia (Not a graduate course)
Faber, Th 3:05 pm-5:35 pm, TBA

VMS 103.01: Traditions in Doc Studies (Not a graduate course)
Sims, TBD, Bridges 007
Traditions of documentary work seen through an interdisciplinary perspective, with an emphasis on twentieth-century practice. Introduces students to a range of documentary idioms and voices, including the work of photographers, filmmakers, oral historians, folklorists, musicologists, radio documentarians, and writers. Stresses aesthetic, scholarly, and ethical considerations involved in representing other people and cultures.

VMS 106S.01: Doc Exper: a Video Appr (Not a graduate course)
Hawkins, TBD, Bridges 104
A documentary approach to the study of local communities through video production projects assigned by the course instructor. Working closely with these groups, students explore issues or topics of concern to the community. Students complete an edited video as their final project. Not open to students who have taken this course as Film/Video/Digital 105S.

VMS 242: History of Art Markets (Not a graduate course)
Van Miegroet
MW 3:05 pm-4:20 pm, TH 10:20 am-11:10 am, TH 12:00pm-12:50pm
Analytical survey of emergence of art markets, interactions between market behavior(s), visual/media culture(s). Addresses questions regarding the nature of art markets, the specificity of art markets and the application of economic and historical methodologies, how and where players in local markets throughout the world shape visual culture(s), effective causes for art consumption, taste, fashion throughout ages, and methodological implications of art market research at interface of Economics, Art History, Law and Visual Studies.


The following NC State University courses are of the Undergraduate level and will not count toward the Graduate Certificate.

CSC 116 Introduction to Computing – Java (Not a graduate course)
8 sections, date, time, and instructor vary, 3 credits
An introductory course in computing in Java. Emphasis on algorithm development and problem solving. Careful and methodical development of Java applications and applets from specifications; documentation and style; appropriate use of control structures; classes and methods; data types and data abstraction; object-oriented programming and design; graphical user interface design.

CSC 281 Foundations of Interactive Game Design (Not a graduate course)
Martens, 3 credits, MoWe 11:45 am-1 pm, 2722 Bostian Hall
Surveys history, technology, narrative, ethics, and design of interactive computer games. Work in teams to develop novel game designs and computer games. Introduction to the interplay of narrative, technology, rule systems, play and culture in the creation of interactive games. Programming experience not required.